Part 35: Team Lotus
Episode 33: Team Lotus------
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Last time, we finally got around to advancing the main plot after several hours of messing around with sidequests. We've made it to the Lotus Assassin fortress and become a Lotus Acolyte under the seemingly less than stellar tutelage of Master Gang, and now that we've infiltrated the Assassin lair we need to find evidence of Death's Hand's corruption. However, being a lowly Lotus Acolyte means you're utterly expendable and you have to do everything you can to get ahead, so we've already had to deal with some of our fellow acolytes trying to kill us (which didn't end very well for them).
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By the way, here is the Open Palm idle animation. It's much less interesting than the writhing shadow tentacles Closed Fist folks have, but that's what we get for being in perfect harmony with nature.
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Master Gang told us to meet him down in the central chamber, so let's not make him wait too long. There is one slightly annoying thing about this area that doesn't come across in screenshots, and that is the odd shimmering on the walls. It has something to do with the bloom lighting not quite playing along with the specular effect on the walls, and if you disable the bloom everything looks normal. However, this place loses a lot of its atmosphere if you turn bloom off, so we're not doing that.
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Ah, there's Master Gang. Let's go talk to him and find out what our first assignment as a Lotus Acolyte might be.
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Turns out that will have to wait a bit, because we've got people being harassed by ghosts.
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Or maybe the demonic entity from Evil Dead.
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The poor bastard gets his soul taken (or something like that) by the ghost, who decides to go back to the chamber he came from. Not sure why he doesn't try to attack us because we're right there, but maybe he's had his fill of human souls for today.
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Master Gang clearly doesn't expect us to fare any better against ghosts than that slave back there did, but frankly this is a great opportunity for us to show Gang what we can do. Instead of having to do something horribly evil for our first task, we'll get to use our ghost-busting skills!
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We can talk to the various Assassins in this chamber, but they don't have much to say to an acolyte like us.
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Let's go take care of that little ghost problem they're having, then. The door we're looking for is the one to our left, on the west wall.
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Behind the door is a fight against a handful of generic ghosts and a Ghost Lord. As usual, we'll leave his spectral lordship for last, because he's the one enemy here without any ranged attacks.
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Maybe I also should've put down a couple of the ghosts the old-fashioned way instead of going for harmonic combos immediately, because... well, this can apparently happen. Got frozen just as I was trying to do a combo on a petrified enemy.
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Aside from that slight mishap, these guys don't pose a problem to us at this point.
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This chamber has a bunch of clay golems lining the walls and pillars, and they can get smashed up during the fight with those ghosts. Sadly, we can't pick up a golem arm and use it as a weapon, not that it'd work on ghosts anyway.
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The other door in the chamber leads to the soul extractor room, but we can't access that just yet. So, let's just head back to Gang and tell him we got rid of the ghosts.
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Since we're pretending to be training in the ways of the Lotus Assassins, we probably shouldn't try to talk all humble at this point.
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Well, that sounds nice and convenient. I bet we won't even have to shave our head or disfigure our face!
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Since this is clearly a stroke of luck for us, we'll play along for now and follow Master Gang's orders like a good obedient assistant.
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Well, that seems a bit unethical, but we'll see how it goes when we get there. Let's see what else Gang wants from us.
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Huh. That escalated quickly. Not really surprising, though. The Lotus Assassins seem like the kind of organization where this sort of thing is a perfectly legit way to advance your career.
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Yep, doesn't seem like this kind of stuff is too rare around here.
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That whole thing about butchering slaves does seem a bit dodgy and hopefully we'll find some way to avoid that, but killing Master Shin and his silly hat shouldn't be a huge problem. We killed Inquisitor Lim already, and Shin is small time compared to that guy.
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I'm sure we can arrange something fun. Before we do anything else, let's just ask Gang a few things.
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Now that sounds grand.
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Of course the Lotus Assassins had to figure out the most needlessly brutal way possible to power up their golems. Wouldn't be evil enough otherwise.
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Anyway, let's learn more about this jade golem we've heard so much about.
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Nearly brings a tear to my eye, it does.
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So yes, that'll pretty much be our to-do list for the rest of Chapter 3. Let's get to it.
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Lots of scrollstands behind that Assassin lady, but we'll check next door first.
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Alright, you keep on keepin' on.
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This is the Keeper of the Archive, and as her title suggests she can tell us a little bit about the Assassins. Let's see if there's anything interesting she'll bother to tell an acolyte.
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Right, so it would seem scrubs like us aren't worthy of learning much of anything.
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I almost feel bad for Master Gang.
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Well, whatever, let's get the dirt on him. Hit me, Keeper.
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Obviously not. Even though he's not the most skilled Assassin or instructor, it seems like Master Gang might not be quite as incompetent as he's made out to be and Master Shin has been actively fucking him over. I wouldn't be surprised if Shin set up some of those "failures" himself.
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A whole lot more
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I think we might already have some idea of that rogue Assassin's identity...
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Well, that's, uh, great news. All hail Death's Hand!
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All right, that's about as much we can get out of her. Well, almost, since there was a dialog option I forgot to pick (the "Assassins need a historian?" one), but never mind. While we're here, let's check out the scrollstands next to the Keeper.
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Ah, perfect. The last configuration for Lord Lao's Furnace. The last one we can find just laying around, anyway.
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The two scrolls we can read (a couple of them are just for decoration) basically just contain more Lotus Assassin propaganda. Not too surprising, really.
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Here's what happens if you try to select Kang in the party menu screen. Guess we've got to go talk to him at some point when we have some downtime.
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Good. Great.
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Here's the trainer Master Gang mentioned earlier. Let's find out if she has anything fun she can teach us.
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So I've heard.
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Sure, why not.
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The sparring match doesn't exactly last very long.
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Welp, looks like we accidentally earned ourselves some extra duties.
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Whoops, I forgot to be evil this time.
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Hm. If we're going to kill Master Shin, we should probably try to thin out his little entourage first so they're not around to mess things up for us.
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Eh, I daresay we can take one Lotus Assassin if/when it comes to that. Any way to speed this stuff up?
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Based on what she said about the arena, we can probably assume what that skill is.
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No hearts of gold to be found here, absolutely none. We do have a bit of silver, though, so let's see what Guang has got for sale.
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A few gems we don't need, the Ice Shard style we also don't need, and a few techniques. Okay then. Let's take a look at those techniques...
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Nothing too exciting here, but we've got plenty of silver so we might as well pick up all of these (Window to the Abyss: Chi +10, Focus -3; Deadened Nerves: Health +10, Chi-3) except Fearsome Visage (Intimidation +3, Charm -1) since we don't really use Intimidation.
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The description for Fearsome Visage reveals that fucking up your face is in fact something Lotus Assassins might do on purpose to intimidate their enemies. Speaking of which, let's see which member of Master Shin's entourage we'll be "training" first.
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All right, great. Making enemies is something that just seems to come naturally to us, so we might as well speed things along a little and get straight to the fighting.
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All in all, Guang seems relatively nice for a Lotus acolyte. Well, there was that whole "it's awesome when we kill our enemies and their whole families
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Hello there, folks. I shall be your combat trainer today.
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This would be Attendant Kitan, then.
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To the Hall of Induction it is. Let's go.
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Okay then, Attendant Kitan, show us your moves.
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That's nice, but you can do better. Perhaps we should learn about something known as Harmonic Combinations for today's lesson. Let me demonstrate.
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Now, I know I said the power attack of Stone Immortal has terrible range, but it actually has quite decent range and I was being dumb. See, I kept trying to use it against Lost Spirits and Ghost Lords, which of course float a couple inches off the ground, so the attack simply doesn't work on them.
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Attendant Kitan is now very familiar with harmonic combos.
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That's a great plan, is it not? Guang doesn't seem to think so. In any case, she can probably tell us who we're supposed to train next.
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Kai Feng, huh? Not quite Kai Leng, but probably just as big of a chump.
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Hey, we were just doing a harmonic combo demonstration. It wasn't our fault she died when she turned into stone and exploded.
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Well, time to get the next lesson underway.
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Once again, we're heading to the Hall of Induction.
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I think we'll continue on the topic of harmonic combos.
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Different harmonic combos produce different powerups. You saw Attendant Kitan drop a health orb, which is what you get whenever you finish a combo initiated with Stone Immortal. Now, let's try out Storm Dragon and see what that gives us.
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Well, uh, we would see it if that explosion of blood and gore wasn't blocking the view. This combo produces a focus orb.
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Yeah, and now Kai Feng is splattered all over the floor and walls, maybe some bits even ended up on the ceiling. So?
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All right, you guys want to throw down right now?
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Apparently not. I suppose we'll just follow them back down, where an ambush totally isn't going to be waiting for us.
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I might have lied about that last bit.
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*sigh*
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Right, let's get this over with. I don't know why they even bother at this point, having witnessed what happened to the last two people we fought.
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These guys like to use the Viper style, so you'll probably end up poisoned for a good chunk of this fight. It's not a huge issue or anything, since we've got a ton of health and chi to work with.
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I think this was one of the remaining attendants.
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See? Focus powerup. That's the one from the harmonic combo just now. Oh yeah, and Master Shin's entourage and their friends are now very dead.
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He will get his due eventually, don't you worry about that.
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Well, we've certainly thinned out the competition by this point.
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On the east wall of the main chamber is the door to the golem press room, but we're not going that way just yet.
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Instead, we'll be heading to the Soul Extractor room. Next time.
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